
Is Arch Enemy singer Alissa White-Gluz in this costume? Well-known musicians provide the soundtrack for the rhythm game “Metal: Hellsinger”.
The game with the hard rhythms “Metal: Hellsinger” will be released in 2022 – the trailer is already there. The gameplay video gives a foretaste of the musical inferno for gambling headbangers.
With the Wacken Open Air at the latest, metal fans have arrived in the middle of society. The conventional wisdom: the long-haired look bad, but they are the nicest people in the world. Fans of shooting games have it (even) a little harder. So it fits like a glove that manufacturer Funcom and developer The Outsiders are developing a game with “Metal: Hellsinger” that unites the two groups. Metal and demons – a hell of a mix that goes together like sex, drugs & rock ‘n’ roll (of course only meant metaphorically!), like festival and canned beer or like … rhythm games and FPS! And the hardest thing: There isn’t just one hell, not two, no, there are eight hell levels, through which the hard sausage and sports guitar fan has to shoot their way through!
Attention, attention: “Metal: Hellsinger” is a rhythmic first-person shooter that is brimming with devilish enemies, powerful weapons and heavy metal. The game will be released in 2022 on PC, PlayStation 5 and Xbox Series X/S. Real metal stars took part, such as Matt Heafy from the band Trivium, Alissa White-Gluz from Arch Enemy, Randy Blythe from Lamb of God and Tatiana Shmayluk from Jinjer. One question remains: where is Lemmy? Here is the complete list:
- Randy Blythe von Lamb of God
- James Dorton von Black Crown Initiate
- Matt Heafy from Trivium
- Dennis Lyxzén from Refused and INVSN
- Tatiana Shmayluk von Jinjer
- Mikael Stanne from Dark Tranquility
- Björn Strid von Soilwork
- Alissa White-Gluz von Arch Enemy
All singers recorded wild headbanging tracks written by Swedish composer duo Elvira Björkman and Nicklas Hjertberg. The tracks in “Metal: Hellsinger” are divided into different layers. The better the players kill opponents to the rhythm, the more layers of the song the game loudly bangs on them at the same time as a reward.
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